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- ....Resource Guide
- .... for
- ... Computer Game Developers
- ..
-
- This lists various libraries, development systems, and source packages available
- on the Internet via anonymous FTP to game development designers and programmers.
-
-
- Comments: game-dev@netcom.com
- Copyright 1993, Tom Czarnik
- --------------------------------------------------------------------------------
- ....SECTIONS
- ....========
- (1) Painting, Sprite Designers
- (2) Sound Development
- (3) Development Libraries or Systems
- (4) Source Code
-
-
- ...Definitions: archives
- ...=====================
- .funet
- ..Finland.nic.funet.fi:/pub/msdos/games/programming
- .garbo-tp
- ..Finland.garbo.uwasa.fi:/pc/turbopas
- ..USA.ftp.wustl.edu:/mirrors/garbo.uwasa.fi/pc/turbopas
- .netcom
- ..USA.ftp.netcom.com:/pub/profile/game-dev/tools
- ..USA.ftp.uwp.edu:/pub/msdos/games/game-dev/tools
-
- ...Definitions: system notations
- ...=============================
- ..MS.MSDOS...MC Macintosh
- ..WIN.MS Windows 3.x..UX Unix/X-Windows
- ..AM.Amiga...ST Atari ST
-
-
-
- ------------------------------------------------------------------------------
- (1) Painting, Sprite Designers
- ==============================
- * VGA256 [MS]
- A 256 color VGA paint program.
- .Archives:
- ..netcom, funet
- .Distribution:
- ..256paint.zip
-
- * Sprite Designer v0.8 [MS]
- A sprte designer for ModeX or VGA256
- .Archives:
- ..funet, netcom
- .Distribtuion:
- ..sprdes.zip
-
- * Tile256 v1.0 [MS]
- A VGA256 tile and map editor
- .Archives:
- ..netcom
- .Distribibution:
- ..tile11.zip
-
-
- (2) Sound Development
- =====================
- * Blast v1.3 [MS]
- Sound Blaster utility and MOD player. Includes binaries, documentation, and
- objects for Turbo C/C++.
- .Archives:
- ..funet, netcom
- .Distribution:
- ..blast13.lzh
-
- * FMPlay v1.0 [MS]
- An Adlib and SoundBlaster FM toolkit with background player. A .rol to
- .scr convertor is included. Borland C 3.0 source available.
- .Archives:
- ..netcom
- .Distribution:
- ..fmplay10.zip
-
-
- (3) Game Development Libraries or Systems
- =========================================.
- * Animation Contruction Kit 3-D [MS]
- A package for making Wolf3D style games.
- .Archives:
- ..funet, netcom
- .Distribution:
- ..ackkit.zip.Main development system
- ..acksrc.zip.Borland C and Microsoft assembly sources
- ..pcx2img.zip.PCX to IMG conversions for ACK3D
-
-
- * ANIVGA v1.1 [MS]
- Sprite routines, editor, examples, VGA256 binaries with Turbo Pascal
- 6.0 source.
- .Archives:
- ..funet
- .Distribution:
- ..anivga11.zip
-
-
- * DCGames v3.1 [MS]
- Graphics adventure and RPG building system. Includes example games.
- .Archives:
- ..netcom
- .Distribution:
- ..dcg301.zip.Main system
- ..dcg301sb.zip.SoundBlaster support
- ..dcg301xb.zip.Voice and music files
- ..dcg301ut.zip.Utilities
- ..dcg301up.zip.Upgrade from v3.0 to v3.1 only
-
- * EGOF v1.0 [MS]
- A Turbo/Borland Pascal 7.0 programming library for VGA256, ModeX, VESA
- graphics. Documentation included.
- .Archives:
- ..garbo-tp
- .Distribution:
- ..egof10.zip.Main library
- ..egof10b.zip.Demo PCX files for egof10.zip
- ..egof10m.zip.Postscript manual for EGOF v1.0
- ..egof10p.zip.Protected mode units for EGOF v1.0
-
- * Hobbes Library v3.0 [MS]
- A modeX library for VGA256. No documentation available. Inlcudes Borland
- C and assembly.
- .Archives:
- ..funet, nectom
- .Distribution:
- ..hobbs3.zip.Main system
- ..hobbspr2.zip .Related examples. C++ source/sprite executable
-
- * SPX v1.0 [MS]
- A VGA256 game library for Turbo Pascal 6.0 and 7.0 by Scott Ramsay.
- Successor to GameTP libray.
- .Archives:
- ..funet, netcom
- .Distribution:
- ..spx10.zip
- ..spxdemo1.zip.Demos with binary and source
-
- * Unchain v2.1 [MS]
- A Planar VGA Mode (aka modeX) Enforcer for Borland's IDE by Colin Buckely
- .Archives:
- ..netcom
- .Distribution:
- ..unchain2.zip
-
- * VGA Graphics Library v2.0 [MS]
- A VGA graphics library by Scott Ramsay. C and assembly source included.
- .Archives:
- ..netcom
- .Distribution:
- ..vgl20.zip
-
- * Wordup Graphics Toolkit v3.5 [MS]
- A VGA256 sprite library by Barry and Chris Egerter. Shareware
- .Archives:
- ..funet, netcom
- .Distribution:
- ..wgt35.zip.Main system
- ..wgtdemo1.zip.Demo
- ..wgtmap15.zip.Map editor v1.5
- ..wgtspr35.zip.Sprite editor v3.5
-
- * XLib v4.0c [MS]
- A VGA256 ModeX sprite library by Themie Gouthas. Includes Turbo C/TASM source.
- Free.
- .Archives:
- ..funet, netcom
- .Distribution:
- ..xlib04c.zip .Main system
- ..xlibtool.zip.Bitmap conversion tools for XLib
-
-
- * yakIcons v2.4 [MS]
- A VGA256 sprite library with higher level routines over xLib, by Victor Putz.
- Borland C++ 3.1 source, with doumentation. Free shareware.
- .Archives:
- ..netcom
- .Distribution:
- ..yak24pat.zip.Patch to yakIcons v2.3
- ..yakdemo.zip .Demo of yakIcons
- ..yaktool.zip.Converts PCX to .yak and .ypl
- ..yicons24.zip .Main system
-
-
- (4) Source Code
- ===============
- * Michael Abrash's Columns on Graphics Programming from Dr. Dobbs Journal
- .Archives:
- ..ftp.uwp.edu:/pub/msdos/demos/source
- .Distribution:
- ..grphprg.lzh
-